163 lines
5.1 KiB
Go
163 lines
5.1 KiB
Go
package distribution
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import (
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"errors"
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"math"
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)
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const (
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ModeTwoPartyDistributorReceive = "two_party_distributor_receive"
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ModeTwoPartyPlatformReceive = "two_party_platform_receive"
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ModeThreeParty = "three_party"
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ServiceFeeUnitPercent = "percent"
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ServiceFeeUnitFixedAmount = "fixed_amount"
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ServiceFeeUnitRatio = "ratio"
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)
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var (
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ErrInvalidAmount = errors.New("invalid distribution amount")
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ErrInvalidRate = errors.New("invalid distribution rate")
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ErrInvalidServiceUnit = errors.New("invalid service fee unit")
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ErrUnsupportedMode = errors.New("unsupported distribution mode")
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)
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// Rule 是后台可编辑的分账规则。比例字段按参与方角色命名,避免方向歧义。
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type Rule struct {
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Mode string
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PlatformReceiveRatio float64
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PlatformSellRatio float64
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DistributorReceiveRatio float64
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DistributorSellRatio float64
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DistributorARatio float64
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DistributorBRatio float64
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ServiceFeeValue float64
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ServiceFeeUnit string
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PaymentFeeBPS int64
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TaxEnabled bool
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TaxRateBPS int64
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}
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// SettlementInput 使用支付单和退款单的整数分快照计算分销费用。
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type SettlementInput struct {
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GrossPaidAmountCent int64
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RefundAmountCent int64
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MarkupAmountCent int64
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GrossProfitByParty []PartyProfitInput
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}
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type PartyProfitInput struct {
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PartyRole string
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IncomeAmountCent int64
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CostAmountCent int64
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}
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type PartyTaxResult struct {
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PartyRole string `json:"party_role"`
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GrossProfitCent int64 `json:"gross_profit_cent"`
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TaxAmountCent int64 `json:"tax_amount_cent"`
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}
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type SettlementResult struct {
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GrossPaidAmountCent int64
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RefundAmountCent int64
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NetPaidAmountCent int64
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PaymentFeeCent int64
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ServiceFeeCent int64
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MarkupAmountCent int64
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SplitBaseAmountCent int64
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TaxAmountCent int64
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TaxByParty []PartyTaxResult
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}
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// DefaultRule 返回文档中约定的第一版默认值;调用方应将其写入规则表而非写死到业务流程。
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func DefaultRule(mode string) (Rule, error) {
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base := Rule{
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Mode: mode, ServiceFeeValue: 2.5, ServiceFeeUnit: ServiceFeeUnitRatio,
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PaymentFeeBPS: 50, TaxEnabled: false, TaxRateBPS: 100,
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}
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switch mode {
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case ModeTwoPartyDistributorReceive:
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base.DistributorReceiveRatio = 3.5
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base.PlatformSellRatio = 4
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case ModeTwoPartyPlatformReceive:
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base.PlatformReceiveRatio = 3.5
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base.DistributorSellRatio = 4
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case ModeThreeParty:
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base.DistributorARatio = 3.5
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base.DistributorBRatio = 4
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default:
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return Rule{}, ErrUnsupportedMode
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}
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return base, nil
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}
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// CalculateSettlement 先扣支付手续费,再计算服务费和分成基数;退款金额不能超过支付金额。
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func CalculateSettlement(rule Rule, input SettlementInput) (SettlementResult, error) {
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if input.GrossPaidAmountCent < 0 || input.RefundAmountCent < 0 || input.MarkupAmountCent < 0 || input.RefundAmountCent > input.GrossPaidAmountCent {
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return SettlementResult{}, ErrInvalidAmount
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}
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if rule.PaymentFeeBPS < 0 || rule.PaymentFeeBPS > 10000 || rule.TaxRateBPS < 0 || rule.TaxRateBPS > 10000 || rule.ServiceFeeValue < 0 {
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return SettlementResult{}, ErrInvalidRate
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}
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if rule.ServiceFeeUnit != ServiceFeeUnitPercent && rule.ServiceFeeUnit != ServiceFeeUnitFixedAmount && rule.ServiceFeeUnit != ServiceFeeUnitRatio {
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return SettlementResult{}, ErrInvalidServiceUnit
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}
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netPaid := input.GrossPaidAmountCent - input.RefundAmountCent
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paymentFee := roundHalfUp(float64(netPaid) * float64(rule.PaymentFeeBPS) / 10000)
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serviceFee, err := serviceFeeCent(rule, netPaid)
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if err != nil {
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return SettlementResult{}, err
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}
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splitBase := netPaid - paymentFee - serviceFee
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if splitBase < 0 {
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splitBase = 0
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}
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result := SettlementResult{
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GrossPaidAmountCent: input.GrossPaidAmountCent,
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RefundAmountCent: input.RefundAmountCent,
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NetPaidAmountCent: netPaid,
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PaymentFeeCent: paymentFee,
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ServiceFeeCent: serviceFee,
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MarkupAmountCent: input.MarkupAmountCent,
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SplitBaseAmountCent: splitBase,
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}
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if rule.TaxEnabled {
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result.TaxByParty = make([]PartyTaxResult, 0, len(input.GrossProfitByParty))
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for _, party := range input.GrossProfitByParty {
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profit := party.IncomeAmountCent - party.CostAmountCent
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tax := roundHalfUp(float64(max(profit, 0)) * float64(rule.TaxRateBPS) / 10000)
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result.TaxAmountCent += tax
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result.TaxByParty = append(result.TaxByParty, PartyTaxResult{PartyRole: party.PartyRole, GrossProfitCent: profit, TaxAmountCent: tax})
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}
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}
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return result, nil
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}
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func serviceFeeCent(rule Rule, netPaid int64) (int64, error) {
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switch rule.ServiceFeeUnit {
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case ServiceFeeUnitPercent:
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return roundHalfUp(float64(netPaid) * rule.ServiceFeeValue / 100), nil
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case ServiceFeeUnitFixedAmount:
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return roundHalfUp(rule.ServiceFeeValue * 100), nil
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case ServiceFeeUnitRatio:
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if rule.ServiceFeeValue <= 0 {
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return 0, nil
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}
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return roundHalfUp(float64(netPaid) / rule.ServiceFeeValue), nil
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default:
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return 0, ErrInvalidServiceUnit
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}
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}
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func roundHalfUp(value float64) int64 {
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return int64(math.Floor(value + 0.5))
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}
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func max(a, b int64) int64 {
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if a > b {
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return a
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}
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return b
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}
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