feat(consignment): 内部现货履约改为停在「待加好友」,由客服确认后进赠送冷却

需求:发布匹配成功后订单要停在待加好友,客服线下通知加好友、手动确认后才进赠送冷却。

- 新增 parkWorkOrderWaitingFriendAddWithClient:占库落地时把工单停在
  acceptance_mode=friend_gift + gift_phase=material_required 的「待加好友」阶段,
  friend_added_at / gift_available_at / deadline_at 都留空(没有打手在跑,不该背时限),
  并把商品规则里的冷却时长落到工单上(两者都为 0 时补默认 72 小时,
  否则客服确认后会得到 0 秒冷却而立刻可赠送)。
- 履约服务不再传 forceFriendGift(该开关会直接把 friend_added_at 写成当前时间、
  跳过客服确认);同步删除这个已无调用方的开关,冷却起始事件里的
  skippedWorkerMaterial 改为按是否内部现货履约判断。
- 前端:内部现货单在该阶段显示「待加好友」(原为「待打手提交资料」),
  确认按钮统一为「确认加好友」,确认弹窗补上"先用库存账号加好友、通知进展记备注"的引导。
- 后台备注增加快捷项「已通知加好友」,一键追加「[已通知加好友] 操作人 时间」。
- 阶段文案抽到 utils/gift-phase.ts 以便单测覆盖这条口径。

验证:真实库跑通全链路(停阶段 → 确认加好友进冷却 → 重复确认被拒 → 事件流正确,临时单已清理);
后端 415 例(412 通过,新增 3 例)、前端 25 例(新增 4 例)全绿。
This commit is contained in:
yml2213
2026-09-16 21:02:50 +08:00
parent 563e548b2e
commit d6f6219fe9
7 changed files with 264 additions and 47 deletions
@@ -83,8 +83,15 @@ export function hasInternalConsignmentFulfillment(workOrder: {
return true
}
/** 开始好友赠送冷却:内部寄售跳过打手资料,直接进入等 N 天。 */
export async function startWorkOrderGiftCountdownWithClient(
/**
* 内部寄售现货履约落地:占库成功,但**不**算已加好友。
*
* 把工单停在「待加好友」阶段,由客服线下通知买家/加好友后**手动**点确认,
* 才进入等 N 天赠送冷却(见 confirmWorkOrderFriendAdded)。落库复用
* acceptance_mode=friend_gift 的初始阶段 material_required:内部现货单本来就没有打手资料,
* 该阶段在这里只表示"待加好友",前端对内部现货单展示为「待加好友」。
*/
export async function parkWorkOrderWaitingFriendAddWithClient(
client: PoolClient,
workOrder: WorkOrderRow,
input: {
@@ -93,14 +100,15 @@ export async function startWorkOrderGiftCountdownWithClient(
eventType?: string | undefined
materialJson?: unknown
extraPayload?: Record<string, unknown>
forceFriendGift?: boolean
},
): Promise<WorkOrderRow | null> {
if (GIFT_COUNTDOWN_BLOCKED_STATUSES.has(workOrder.status)) return null
// 冷却时长按商品规则落到工单上:两者都为 0 时补默认 72 小时,
// 否则客服确认后会得到 0 秒冷却(gift_available_at 立刻到点)。
let cooldownHours = normalizeWorkOrderGiftCooldownHours(workOrder.gift_cooldown_hours)
const cooldownMinutes = normalizeWorkOrderGiftCooldownMinutes(workOrder.gift_cooldown_minutes)
if (input.forceFriendGift && cooldownHours === 0 && cooldownMinutes === 0) {
if (cooldownHours === 0 && cooldownMinutes === 0) {
cooldownHours = DEFAULT_GIFT_COOLDOWN_HOURS
}
const nextStatus = ['problem'].includes(workOrder.status) ? workOrder.status : 'in_progress'
@@ -118,8 +126,72 @@ export async function startWorkOrderGiftCountdownWithClient(
UPDATE work_orders
SET
status = $1,
acceptance_mode = CASE WHEN $7 THEN 'friend_gift' ELSE acceptance_mode END,
gift_cooldown_hours = CASE WHEN $7 THEN $3 ELSE gift_cooldown_hours END,
acceptance_mode = 'friend_gift',
gift_cooldown_hours = $3,
gift_phase = 'material_required',
friend_added_at = NULL,
gift_available_at = NULL,
deadline_at = NULL,
accepted_at = CASE WHEN $4 THEN NULL ELSE accepted_at END,
material_json = COALESCE($5::jsonb, material_json),
updated_at = $2::timestamptz
WHERE id = $6
`,
[nextStatus, input.now, cooldownHours, clearAcceptedAt, materialJson, workOrder.id],
)
await createWorkOrderEventWithClient(client, {
workOrderId: Number(workOrder.id),
actorType: 'admin',
actorId: input.actorName || '',
eventType: input.eventType || 'consignment_waiting_friend_add',
fromStatus: workOrder.status,
toStatus: nextStatus,
payloadJson: JSON.stringify({
cooldownHours,
cooldownMinutes,
giftPhase: WORK_ORDER_GIFT_PHASE.MATERIAL_REQUIRED,
internalConsignment: hasInternalConsignmentFulfillment({
...workOrder,
material_json: materialForInternalCheck,
}),
...(input.extraPayload || {}),
}),
now: input.now,
})
return getWorkOrderByIdWithClient(client, workOrder.id)
}
/** 开始好友赠送冷却:客服确认加好友后进入等 N 天。 */
export async function startWorkOrderGiftCountdownWithClient(
client: PoolClient,
workOrder: WorkOrderRow,
input: {
now: string
actorName?: string | undefined
eventType?: string | undefined
materialJson?: unknown
extraPayload?: Record<string, unknown>
},
): Promise<WorkOrderRow | null> {
if (GIFT_COUNTDOWN_BLOCKED_STATUSES.has(workOrder.status)) return null
const cooldownHours = normalizeWorkOrderGiftCooldownHours(workOrder.gift_cooldown_hours)
const cooldownMinutes = normalizeWorkOrderGiftCooldownMinutes(workOrder.gift_cooldown_minutes)
const nextStatus = ['problem'].includes(workOrder.status) ? workOrder.status : 'in_progress'
const clearAcceptedAt = ['accepted', 'completed'].includes(workOrder.status)
const materialJson =
input.materialJson === undefined
? null
: typeof input.materialJson === 'string'
? input.materialJson
: JSON.stringify(input.materialJson)
const materialForInternalCheck =
input.materialJson === undefined ? workOrder.material_json : input.materialJson
await client.query(
`
UPDATE work_orders
SET
status = $1,
gift_phase = 'friend_countdown',
friend_added_at = $2::timestamptz,
gift_available_at = $2::timestamptz + ($3::int * INTERVAL '1 hour') + ($4::int * INTERVAL '1 minute'),
@@ -129,7 +201,7 @@ export async function startWorkOrderGiftCountdownWithClient(
ELSE NULL
END,
accepted_at = CASE WHEN $5 THEN NULL ELSE accepted_at END,
material_json = COALESCE($8::jsonb, material_json),
material_json = COALESCE($7::jsonb, material_json),
updated_at = $2::timestamptz
WHERE id = $6
`,
@@ -140,7 +212,6 @@ export async function startWorkOrderGiftCountdownWithClient(
cooldownMinutes,
clearAcceptedAt,
workOrder.id,
Boolean(input.forceFriendGift),
materialJson,
],
)
@@ -159,7 +230,10 @@ export async function startWorkOrderGiftCountdownWithClient(
...workOrder,
material_json: materialForInternalCheck,
}),
skippedWorkerMaterial: Boolean(input.forceFriendGift),
skippedWorkerMaterial: hasInternalConsignmentFulfillment({
...workOrder,
material_json: materialForInternalCheck,
}),
giftPhase: WORK_ORDER_GIFT_PHASE.FRIEND_COUNTDOWN,
...(input.extraPayload || {}),
}),