Files
hfb_sys/backend/internal/modules/order/assets.go
T

143 lines
4.7 KiB
Go

package order
import (
"hfb_sys/backend/internal/listingstatus"
"hfb_sys/backend/internal/model"
"gorm.io/gorm"
"gorm.io/gorm/clause"
)
type orderAssets struct {
Order *model.RentalOrder
Listing *model.RentalListing
Account *model.GameAccount
}
func (r *Repository) lockOrderAssets(tx *gorm.DB, orderID uint64) (*orderAssets, error) {
var order model.RentalOrder
if err := tx.Clauses(clause.Locking{Strength: "UPDATE"}).First(&order, orderID).Error; err != nil {
return nil, err
}
listing, account, err := r.lockListingAccountForOrder(tx, &order)
if err != nil {
return nil, err
}
return &orderAssets{
Order: &order,
Listing: listing,
Account: account,
}, nil
}
func (r *Repository) lockListingAccountForOrder(tx *gorm.DB, order *model.RentalOrder) (*model.RentalListing, *model.GameAccount, error) {
var listing model.RentalListing
if err := tx.Clauses(clause.Locking{Strength: "UPDATE"}).First(&listing, order.ListingID).Error; err != nil {
return nil, nil, err
}
var account model.GameAccount
if err := tx.Clauses(clause.Locking{Strength: "UPDATE"}).First(&account, order.AccountID).Error; err != nil {
return nil, nil, err
}
return &listing, &account, nil
}
func reserveListingForOrder(listing *model.RentalListing) {
listing.InTransaction = true
}
func markAssetsRented(tx *gorm.DB, listing *model.RentalListing, account *model.GameAccount) error {
from := listing.Status
listing.Status = listingStatusRented
account.Status = accountStatusRented
return listingstatus.AppendTransition(tx, listing, from, listingstatus.SourceOrder, listingstatus.ActorSystem, 0, "支付成功租出")
}
func releaseAssetsForRental(tx *gorm.DB, listing *model.RentalListing, account *model.GameAccount) error {
from := listing.Status
listing.Status = listingStatusPublished
listing.InTransaction = false
account.Status = accountStatusPublished
return listingstatus.AppendTransition(tx, listing, from, listingstatus.SourceOrder, listingstatus.ActorSystem, 0, "订单取消恢复上架")
}
func terminalOrderStatuses() []string {
return []string{orderStatusCompleted, orderStatusCancelled, orderStatusClosed}
}
func hasActiveSiblingOrder(tx *gorm.DB, order *model.RentalOrder) (bool, error) {
if order == nil {
return false, nil
}
var count int64
err := tx.Model(&model.RentalOrder{}).
Where("id <> ? AND (listing_id = ? OR account_id = ?) AND status NOT IN ?",
order.ID,
order.ListingID,
order.AccountID,
terminalOrderStatuses(),
).
Count(&count).Error
return count > 0, err
}
func hasActiveOrderForAssets(tx *gorm.DB, listingID uint64, accountID uint64, excludeOrderID uint64) (bool, error) {
var count int64
err := tx.Model(&model.RentalOrder{}).
Where("id <> ? AND (listing_id = ? OR account_id = ?) AND status NOT IN ?",
excludeOrderID,
listingID,
accountID,
terminalOrderStatuses(),
).
Count(&count).Error
return count > 0, err
}
func releaseAssetsForRentalIfIdle(tx *gorm.DB, order *model.RentalOrder, listing *model.RentalListing, account *model.GameAccount) error {
active, err := hasActiveSiblingOrder(tx, order)
if err != nil {
return err
}
if active {
return nil
}
return releaseAssetsForRental(tx, listing, account)
}
func archiveAssets(tx *gorm.DB, listing *model.RentalListing, account *model.GameAccount) error {
from := listing.Status
listing.Status = listingStatusOffline
listing.InTransaction = false
listing.PublishedAt = nil
account.Status = accountStatusOffline
return listingstatus.AppendTransition(tx, listing, from, listingstatus.SourceOrder, listingstatus.ActorSystem, 0, "订单归档下架")
}
func sealAssets(tx *gorm.DB, listing *model.RentalListing, account *model.GameAccount) error {
from := listing.Status
listing.Status = listingStatusSealed
listing.InTransaction = false
listing.PublishedAt = nil
account.Status = accountStatusSealed
return listingstatus.AppendTransition(tx, listing, from, listingstatus.SourceOrder, listingstatus.ActorSystem, 0, "订单封存")
}
func completeAssets(tx *gorm.DB, listing *model.RentalListing, account *model.GameAccount) error {
from := listing.Status
listing.Status = listingStatusCompleted
listing.InTransaction = false
listing.PublishedAt = nil
account.Status = accountStatusOffline
return listingstatus.AppendTransition(tx, listing, from, listingstatus.SourceOrder, listingstatus.ActorSystem, 0, "订单完成售出")
}
func markAssetsAbnormal(tx *gorm.DB, listing *model.RentalListing, account *model.GameAccount) error {
from := listing.Status
listing.Status = listingStatusAbnormal
listing.InTransaction = false
listing.PublishedAt = nil
account.Status = accountStatusAbnormal
return listingstatus.AppendTransition(tx, listing, from, listingstatus.SourceOrder, listingstatus.ActorSystem, 0, "标记异常")
}