diff --git a/core/huya/activity_structs.py b/core/huya/activity_structs.py
index 324fb5b..15a63d4 100644
--- a/core/huya/activity_structs.py
+++ b/core/huya/activity_structs.py
@@ -291,6 +291,50 @@ class CheckUserBindGameAccountResp(TafStruct):
}
+class ConfirmBindActAccountReq(TafStruct):
+ """webActUI.confirmBindActAccount 请求。"""
+
+ def __init__(self):
+ self.userId = ActivityUserId()
+ self.gid: int = 0
+ self.outerActId: str = ""
+ self.bActId: int = 0
+
+ def write_to(self, os: TafOutputStream):
+ os.write_struct(0, self.userId)
+ os.write_int32(1, self.gid)
+ os.write_string(2, self.outerActId)
+ os.write_int32(3, self.bActId)
+
+ def read_from(self, ins: TafInputStream):
+ self.userId = ins.read_struct(0, ActivityUserId) or self.userId
+ self.gid = ins.read_int32(1, default=self.gid)
+ self.outerActId = ins.read_string(2, default=self.outerActId)
+ self.bActId = ins.read_int32(3, default=self.bActId)
+
+
+class ConfirmBindActAccountResp(TafStruct):
+ """webActUI.confirmBindActAccount 响应。"""
+
+ def __init__(self):
+ self.status: int = 0
+ self.msg: str = ""
+
+ def read_from(self, ins: TafInputStream):
+ self.status = ins.read_int32(0, default=self.status)
+ self.msg = ins.read_string(1, default=self.msg)
+
+ def write_to(self, os: TafOutputStream):
+ os.write_int32(0, self.status)
+ os.write_string(1, self.msg)
+
+ def to_dict(self) -> dict:
+ return {
+ "status": self.status,
+ "msg": self.msg,
+ }
+
+
class GetLiveLinkParamReq(TafStruct):
"""webActUI.getLiveLinkParam 请求。"""
@@ -508,6 +552,19 @@ def _self_check():
assert parsed_link.status == 200
assert parsed_link.livelinkParam["actId"] == "17096"
+ confirm_rsp = ConfirmBindActAccountResp()
+ confirm_rsp.status = 200
+ confirm_rsp.msg = "请求成功"
+ os = TafOutputStream()
+ os.write_struct(0, confirm_rsp)
+ ins = TafInputStream(os.get_bytes())
+ _, dtype = ins.read_head()
+ assert dtype == TafType.STRUCT_BEGIN
+ parsed_confirm = ConfirmBindActAccountResp()
+ parsed_confirm.read_from(ins)
+ assert parsed_confirm.status == 200
+ assert parsed_confirm.msg == "请求成功"
+
if __name__ == "__main__":
_self_check()
diff --git a/core/huya/http_client.py b/core/huya/http_client.py
index 4134f5b..0b35b1a 100644
--- a/core/huya/http_client.py
+++ b/core/huya/http_client.py
@@ -301,6 +301,32 @@ class HuyaHttpClient:
timeout=timeout,
)
+ def confirm_bind_act_account(
+ self,
+ uid: int,
+ cookie: str,
+ b_act_id: int,
+ gid: int = 0,
+ outer_act_id: str = "",
+ timeout: float = 15.0,
+ ):
+ """确认虎牙号与当前活动的游戏账号绑定关系。"""
+ from .activity_structs import ConfirmBindActAccountReq, ConfirmBindActAccountResp
+ req = ConfirmBindActAccountReq()
+ req.userId = self._build_activity_user(uid, cookie)
+ req.gid = int(gid or 0)
+ req.outerActId = str(outer_act_id or "")
+ req.bActId = int(b_act_id or 0)
+ return self.call_rpc(
+ "webActUI",
+ "confirmBindActAccount",
+ req,
+ ConfirmBindActAccountResp,
+ uid=uid,
+ cookie=cookie,
+ timeout=timeout,
+ )
+
def get_live_link_param(
self,
uid: int,
diff --git a/web/backend/services/huya_runner.py b/web/backend/services/huya_runner.py
index 080169c..abd0871 100644
--- a/web/backend/services/huya_runner.py
+++ b/web/backend/services/huya_runner.py
@@ -75,6 +75,62 @@ class HuyaBatchRunner:
or self._to_int(cookie_value(cookie, "udb_uid"))
)
+ @staticmethod
+ def _role_name(bind_status) -> str:
+ account_data = bind_status.accountData
+ return account_data.gameRole.roleName or account_data.gameAccount.nick or ""
+
+ @staticmethod
+ def _bind_role_result(bind_status) -> dict:
+ account_data = bind_status.accountData
+ game_account = account_data.gameAccount
+ game_role = account_data.gameRole
+ return {
+ "game_title": bind_status.gameName,
+ "role_name": HuyaBatchRunner._role_name(bind_status),
+ "change_bind_day": bind_status.changeBindDay,
+ "is_bind_account": account_data.isBindAcount,
+ "is_bind_role": account_data.isBindRole,
+ "is_need_act_check": account_data.isNeedActCheck,
+ "change_bind_time": account_data.changBindTime,
+ "game_account": game_account.to_dict(),
+ "game_role": game_role.to_dict(),
+ }
+
+ @staticmethod
+ def _role_channel(bind_status) -> str:
+ game_role = bind_status.accountData.gameRole
+ parts = [bind_status.gameName, game_role.areaName, game_role.platName]
+ return " / ".join(part for part in parts if part)
+
+ @staticmethod
+ def _format_local_time(timestamp: int) -> str:
+ if not timestamp:
+ return ""
+ return datetime.fromtimestamp(timestamp).strftime("%Y-%m-%d %H:%M:%S")
+
+ @classmethod
+ def _bind_change_state(cls, bind_status) -> dict:
+ account_data = bind_status.accountData
+ is_bound = bool(account_data.isBindAcount and account_data.isBindRole)
+ change_time = int(account_data.changBindTime or 0)
+ now = int(datetime.now(timezone.utc).timestamp())
+ can_change = not is_bound or not change_time or change_time <= now
+ return {
+ "is_bound": is_bound,
+ "can_change_bind": can_change,
+ "change_bind_time": change_time,
+ "change_available_at": cls._format_local_time(change_time),
+ "change_bind_day": int(bind_status.changeBindDay or 0),
+ }
+
+ def _apply_role_to_account(self, account: HuyaAccount, bind_status, status: str):
+ role_name = self._role_name(bind_status)
+ account.status = status
+ account.game_name = role_name or bind_status.gameName or account.game_name
+ account.game_channel = self._role_channel(bind_status) or account.game_channel
+ account.updated_at = datetime.now(timezone.utc)
+
def _mark_task(
self,
worker_db: Session,
@@ -189,6 +245,28 @@ class HuyaBatchRunner:
)
return
+ role_info = self._bind_role_result(bind_status)
+ change_state = self._bind_change_state(bind_status)
+ if role_info["role_name"]:
+ self._apply_role_to_account(account, bind_status, account.status or "imported")
+ if not change_state["can_change_bind"]:
+ role_name = role_info["role_name"] or "当前角色"
+ available_at = change_state["change_available_at"]
+ result = {
+ "bind_act_id": b_act_id_int,
+ **role_info,
+ **change_state,
+ "bind_status": bind_status.to_dict(),
+ }
+ self._mark_task(
+ worker_db,
+ task,
+ "failed",
+ f"{role_name} 暂不能更换,{available_at} 后可更换",
+ result,
+ )
+ return
+
live_link = client.get_live_link_param(
uid=uid,
cookie=cookie,
@@ -240,6 +318,8 @@ class HuyaBatchRunner:
"mini_qrcode_image": mini_qrcode["mini_qrcode_image"],
"qrcode_token": mini_qrcode["qrcode_token"],
"bind_status": bind_status.to_dict(),
+ **role_info,
+ **change_state,
"profile": {
"nick": profile_nick,
"avatar": profile_avatar,
@@ -247,11 +327,211 @@ class HuyaBatchRunner:
}
account.status = "bind_qr_generated"
- account.game_name = bind_status.gameName or account.game_name
+ account.game_name = role_info["role_name"] or bind_status.gameName or account.game_name
account.nickname = profile_nick or account.nickname
account.updated_at = datetime.now(timezone.utc)
self._mark_task(worker_db, task, "success", "已生成绑定小程序码", result)
+ def _execute_query_game_name(
+ self,
+ worker_db: Session,
+ task: HuyaTask,
+ account: HuyaAccount,
+ account_info: dict,
+ config_info: dict,
+ ):
+ b_act_id = str(self.payload.get("bind_act_id") or config_info.get("bind_act_id") or "").strip()
+ if not b_act_id:
+ self._mark_task(worker_db, task, "failed", "请先配置虎牙绑定 bActId")
+ return
+
+ b_act_id_int = self._to_int(b_act_id)
+ if not b_act_id_int:
+ self._mark_task(worker_db, task, "failed", f"虎牙绑定 bActId 无效: {b_act_id}")
+ return
+
+ uid = self._resolve_uid(account_info)
+ if not uid:
+ self._mark_task(worker_db, task, "failed", "无法从账号或 Cookie 解析 yyuid")
+ return
+
+ cookie = account_info.get("cookie") or ""
+ if not cookie:
+ self._mark_task(worker_db, task, "failed", "账号 Cookie 为空")
+ return
+
+ client = HuyaHttpClient(logger=lambda msg: self._push_log("info", f"[{uid}] {msg}"))
+ bind_status = client.check_user_bind_game_account(
+ uid=uid,
+ cookie=cookie,
+ b_act_id=b_act_id_int,
+ is_use_outer_act_id=1,
+ )
+ if bind_status is None:
+ self._mark_task(worker_db, task, "error", "虎牙角色信息接口无响应")
+ return
+ if bind_status.status != 200:
+ self._mark_task(
+ worker_db,
+ task,
+ "failed",
+ bind_status.msg or f"虎牙角色信息查询失败: {bind_status.status}",
+ {"bind_act_id": b_act_id_int, "bind_status": bind_status.to_dict()},
+ )
+ return
+
+ role_info = self._bind_role_result(bind_status)
+ change_state = self._bind_change_state(bind_status)
+ result = {
+ "bind_act_id": b_act_id_int,
+ **role_info,
+ **change_state,
+ "bind_status": bind_status.to_dict(),
+ }
+ role_name = role_info["role_name"]
+ if role_name:
+ self._apply_role_to_account(account, bind_status, "game_queried")
+ self._mark_task(worker_db, task, "success", f"角色: {role_name}", result)
+ return
+
+ account.status = "game_not_bound"
+ account.updated_at = datetime.now(timezone.utc)
+ self._mark_task(worker_db, task, "success", "未绑定游戏角色", result)
+
+ def _execute_confirm_bind(
+ self,
+ worker_db: Session,
+ task: HuyaTask,
+ account: HuyaAccount,
+ account_info: dict,
+ config_info: dict,
+ ):
+ b_act_id = str(self.payload.get("bind_act_id") or config_info.get("bind_act_id") or "").strip()
+ if not b_act_id:
+ self._mark_task(worker_db, task, "failed", "请先配置虎牙绑定 bActId")
+ return
+
+ b_act_id_int = self._to_int(b_act_id)
+ if not b_act_id_int:
+ self._mark_task(worker_db, task, "failed", f"虎牙绑定 bActId 无效: {b_act_id}")
+ return
+
+ uid = self._resolve_uid(account_info)
+ if not uid:
+ self._mark_task(worker_db, task, "failed", "无法从账号或 Cookie 解析 yyuid")
+ return
+
+ cookie = account_info.get("cookie") or ""
+ if not cookie:
+ self._mark_task(worker_db, task, "failed", "账号 Cookie 为空")
+ return
+
+ client = HuyaHttpClient(logger=lambda msg: self._push_log("info", f"[{uid}] {msg}"))
+ role_status = client.check_user_bind_game_account(
+ uid=uid,
+ cookie=cookie,
+ b_act_id=b_act_id_int,
+ is_use_outer_act_id=0,
+ )
+ if role_status is None:
+ self._mark_task(worker_db, task, "error", "虎牙绑定角色查询接口无响应")
+ return
+ if role_status.status != 200:
+ self._mark_task(
+ worker_db,
+ task,
+ "failed",
+ role_status.msg or f"虎牙绑定角色查询失败: {role_status.status}",
+ {"bind_act_id": b_act_id_int, "bind_status": role_status.to_dict()},
+ )
+ return
+
+ if not role_status.accountData.isBindAcount or not role_status.accountData.isBindRole:
+ result = {
+ "bind_act_id": b_act_id_int,
+ "bind_confirmed": False,
+ "bind_status": role_status.to_dict(),
+ }
+ self._mark_task(worker_db, task, "failed", "尚未绑定游戏角色,请先扫码完成绑定", result)
+ return
+
+ confirm_resp = client.confirm_bind_act_account(
+ uid=uid,
+ cookie=cookie,
+ b_act_id=b_act_id_int,
+ )
+ if confirm_resp is None:
+ self._mark_task(worker_db, task, "error", "虎牙确认绑定接口无响应")
+ return
+ if confirm_resp.status != 200:
+ result = {
+ "bind_act_id": b_act_id_int,
+ "bind_confirmed": False,
+ "confirm_result": confirm_resp.to_dict(),
+ "before_bind_status": role_status.to_dict(),
+ }
+ self._mark_task(
+ worker_db,
+ task,
+ "failed",
+ confirm_resp.msg or f"虎牙确认绑定失败: {confirm_resp.status}",
+ result,
+ )
+ return
+
+ refreshed_status = client.check_user_bind_game_account(
+ uid=uid,
+ cookie=cookie,
+ b_act_id=b_act_id_int,
+ is_use_outer_act_id=1,
+ )
+ if refreshed_status is None:
+ result = {
+ "bind_act_id": b_act_id_int,
+ "bind_confirmed": False,
+ "confirm_result": confirm_resp.to_dict(),
+ "before_bind_status": role_status.to_dict(),
+ }
+ self._mark_task(worker_db, task, "error", "虎牙活动绑定状态刷新无响应", result)
+ return
+ if refreshed_status.status != 200:
+ result = {
+ "bind_act_id": b_act_id_int,
+ "bind_confirmed": False,
+ "confirm_result": confirm_resp.to_dict(),
+ "before_bind_status": role_status.to_dict(),
+ "bind_status": refreshed_status.to_dict(),
+ }
+ self._mark_task(
+ worker_db,
+ task,
+ "failed",
+ refreshed_status.msg or f"虎牙活动绑定状态刷新失败: {refreshed_status.status}",
+ result,
+ )
+ return
+
+ bind_confirmed = bool(
+ refreshed_status.accountData.isBindAcount
+ and refreshed_status.accountData.isBindRole
+ )
+ role_info = self._bind_role_result(refreshed_status)
+ result = {
+ "bind_act_id": b_act_id_int,
+ "bind_confirmed": bind_confirmed,
+ "confirm_result": confirm_resp.to_dict(),
+ "before_bind_status": role_status.to_dict(),
+ "bind_status": refreshed_status.to_dict(),
+ **role_info,
+ }
+ if not bind_confirmed:
+ self._mark_task(worker_db, task, "failed", "确认后仍未检测到活动绑定角色", result)
+ return
+
+ self._apply_role_to_account(account, refreshed_status, "bind_confirmed")
+ role_name = self._role_name(refreshed_status) or "已绑定"
+ self._mark_task(worker_db, task, "success", f"确认绑定: {role_name}", result)
+
def _execute_one(self, task_id: int, account_info: dict, config_info: dict, total: int):
worker_db = SessionLocal()
try:
@@ -276,7 +556,7 @@ class HuyaBatchRunner:
name = self._account_name(account_info)
self._push_log("info", f"[{current}/{total}] 开始虎牙任务: {name}")
- if self.task_type not in {"query_points", "get_bind_qr"}:
+ if self.task_type not in {"query_points", "get_bind_qr", "confirm_bind", "query_game_name"}:
self._mark_task(worker_db, task, "failed", "该虎牙任务执行器暂未实现")
self._push_log("warning", f"[{current}] {name} 暂未实现: {self.task_type}")
return
@@ -286,6 +566,10 @@ class HuyaBatchRunner:
self._execute_query_points(worker_db, task, account, account_info, config_info)
elif self.task_type == "get_bind_qr":
self._execute_get_bind_qr(worker_db, task, account, account_info, config_info)
+ elif self.task_type == "confirm_bind":
+ self._execute_confirm_bind(worker_db, task, account, account_info, config_info)
+ elif self.task_type == "query_game_name":
+ self._execute_query_game_name(worker_db, task, account, account_info, config_info)
worker_db.refresh(task)
if task.status == "success":
self._push_log("success", f"[{current}] {name} {task.message}")
diff --git a/web/frontend/src/pages/HuyaAccountsPage.tsx b/web/frontend/src/pages/HuyaAccountsPage.tsx
index 840d0d9..26e3fc9 100644
--- a/web/frontend/src/pages/HuyaAccountsPage.tsx
+++ b/web/frontend/src/pages/HuyaAccountsPage.tsx
@@ -159,7 +159,14 @@ export default function HuyaAccountsPage() {
dataIndex: 'game_name',
width: 160,
ellipsis: true,
- render: (value: string) => value || 未查,
+ render: (value: string, record) => value ? (
+
+ {value}
+ {record.game_channel ? (
+ {record.game_channel}
+ ) : null}
+
+ ) : 未查,
},
{
title: '手机号',
diff --git a/web/frontend/src/pages/HuyaTasksPage.tsx b/web/frontend/src/pages/HuyaTasksPage.tsx
index db4a109..8a42ad9 100644
--- a/web/frontend/src/pages/HuyaTasksPage.tsx
+++ b/web/frontend/src/pages/HuyaTasksPage.tsx
@@ -74,6 +74,12 @@ function resultText(result: Record | null | undefined, key: str
return typeof value === 'string' ? value : '';
}
+function resultObject(result: Record | null | undefined, key: string): Record | null {
+ const value = result?.[key];
+ if (!value || typeof value !== 'object' || Array.isArray(value)) return null;
+ return value as Record;
+}
+
function resultProfileNick(result: Record | null | undefined): string {
const profile = result?.profile;
if (!profile || typeof profile !== 'object' || Array.isArray(profile)) return '';
@@ -279,6 +285,34 @@ export default function HuyaTasksPage() {
);
}
if (record.task_type === 'get_bind_qr') {
+ if (value?.can_change_bind === false) {
+ const changeAt = resultText(value, 'change_available_at');
+ return (
+
+ 不可更换
+ {changeAt ? {changeAt} : null}
+
+ );
+ }
+ return -;
+ }
+ if (record.task_type === 'confirm_bind') {
+ if (value?.bind_confirmed === true) {
+ const gameRole = resultObject(value, 'game_role');
+ const roleName = typeof gameRole?.role_name === 'string' ? gameRole.role_name : '';
+ return (
+
+ 已绑定
+ {roleName ? {roleName} : null}
+
+ );
+ }
+ return -;
+ }
+ if (record.task_type === 'query_game_name') {
+ const roleName = resultText(value, 'role_name');
+ if (roleName) return {roleName};
+ if (value?.is_bound === false) return 未绑定;
return -;
}
@@ -558,18 +592,27 @@ export default function HuyaTasksPage() {
{qrAccountName}
{qrImage ? (
-

+ >
+

+
) : (
暂无二维码
)}