新增查询绑定结果接口(自建发货页轮询角色信息)

- GET /api/client/v1/orders/{order_no}/delivery/bind-result?bind_uuid=xxx
- 返回 bound/game_account/role_name/game_channel;未绑定返回 bound=false(不报错,供轮询)
- 对接文档自建发货页模式新增该接口,注明轮询建议间隔
This commit is contained in:
yml2213
2026-08-03 17:10:50 +08:00
parent 8da9dcec43
commit 19ada1282e
4 changed files with 91 additions and 3 deletions
+16
View File
@@ -227,6 +227,22 @@ func (h *OpenV1Handler) BindDeliveryOrder(c *gin.Context) {
response.OK(c, result)
}
// GetDeliveryBindResult GET /api/client/v1/orders/:order_no/delivery/bind-result
// 查询绑定结果与角色信息(自建发货页轮询绑定状态用)。
func (h *OpenV1Handler) GetDeliveryBindResult(c *gin.Context) {
openlog.SetAction(c, openlog.ActionQuery)
orderNo := c.Param("order_no")
bindUUID := c.Query("bind_uuid")
openlog.Info(c, "delivery_bind_result start order_no=%s bind_uuid=%s", orderNo, bindUUID)
result, err := h.deliverySvc.GetBindResult(middleware.GetMerchantID(c), orderNo, bindUUID)
if err != nil {
openlog.Warn(c, "delivery_bind_result fail order_no=%s err=%v", orderNo, err)
response.BadRequest(c, err.Error())
return
}
response.OK(c, result)
}
type openDeliverySubmitReq struct {
GameAccount string `json:"game_account" binding:"required"`
BindUUID string `json:"bind_uuid" binding:"required"`
+1
View File
@@ -87,6 +87,7 @@ func Setup(h *Handlers) *gin.Engine {
clientOpen.GET("/orders/:order_no/delivery-link", middleware.RequireMerchantFeature(h.OpenDB, model.MerchantFeatureOrders), middleware.RequireAPIScope("orders:read", "shipping:read"), h.Open.GetDeliveryLink)
clientOpen.GET("/orders/:order_no/delivery", middleware.RequireMerchantFeature(h.OpenDB, model.MerchantFeatureOrders), middleware.RequireAPIScope("orders:read", "shipping:read"), h.Open.GetDeliveryOrder)
clientOpen.POST("/orders/:order_no/delivery/bind", middleware.RequireMerchantFeature(h.OpenDB, model.MerchantFeatureOrders), middleware.RequireAPIScope("orders:write"), h.Open.BindDeliveryOrder)
clientOpen.GET("/orders/:order_no/delivery/bind-result", middleware.RequireMerchantFeature(h.OpenDB, model.MerchantFeatureOrders), middleware.RequireAPIScope("orders:read", "shipping:read"), h.Open.GetDeliveryBindResult)
clientOpen.POST("/orders/:order_no/delivery/submit", middleware.RequireMerchantFeature(h.OpenDB, model.MerchantFeatureOrders), middleware.RequireAPIScope("orders:write"), h.Open.SubmitDeliveryOrder)
clientOpen.GET("/wallet", middleware.RequireMerchantFeature(h.OpenDB, model.MerchantFeatureWallet), middleware.RequireAPIScope("wallet:read"), h.Open.GetWallet)
}
+39 -3
View File
@@ -128,9 +128,14 @@ type DeliveryProduct struct {
}
type DeliveryBindResult struct {
BindUUID string `json:"bind_uuid"`
BindURL string `json:"bind_url"`
QRURL string `json:"qr_url"`
BindUUID string `json:"bind_uuid"`
BindURL string `json:"bind_url"`
QRURL string `json:"qr_url"`
Bound bool `json:"bound"`
GameAccount string `json:"game_account,omitempty"`
RoleName string `json:"role_name,omitempty"`
GameChannel string `json:"game_channel,omitempty"`
Message string `json:"message,omitempty"`
}
type DeliveryLinkResult struct {
@@ -194,6 +199,37 @@ func (s *DeliveryService) BindForMerchant(merchantID uint, orderNo, gameAccount
return s.bindWithOrder(orderNo, gameAccount, nil, merchantID)
}
// GetBindResult 查询绑定结果(自建发货页轮询用)。
// 绑定未完成时返回 bound=false(不报错),由前端提示继续扫码。
func (s *DeliveryService) GetBindResult(merchantID uint, orderNo, bindUUID string) (*DeliveryBindResult, error) {
bindUUID = strings.TrimSpace(bindUUID)
if bindUUID == "" {
return nil, errors.New("bind_uuid 不能为空")
}
openOrder, order, goodID, err := s.loadMerchantOrder(merchantID, orderNo)
if err != nil {
return nil, err
}
if _, _, _, err := s.buildDeliveryState(openOrder, order, goodID, false); err != nil {
return nil, err
}
account, err := s.accountBound(bindUUID, goodID)
if err != nil {
if strings.Contains(err.Error(), "尚未绑定") || strings.Contains(err.Error(), "未绑定") {
return &DeliveryBindResult{BindUUID: bindUUID, Bound: false, Message: "尚未绑定,请先完成扫码绑定"}, nil
}
return nil, err
}
return &DeliveryBindResult{
BindUUID: bindUUID,
Bound: true,
GameAccount: stringFromMap(account, "game_account"),
RoleName: stringFromMap(account, "game_account_role_name"),
GameChannel: gameChannelText(account),
Message: "绑定成功",
}, nil
}
func (s *DeliveryService) bindWithOrder(orderNo, gameAccount string, auth *DeliveryLinkAuth, merchantID uint) (*DeliveryBindResult, error) {
gameAccount = strings.TrimSpace(gameAccount)
if gameAccount == "" {
+35
View File
@@ -359,6 +359,41 @@ export const endpoints: EndpointSpec[] = [
'同一订单重复绑定时,请以最新返回的绑定凭证为准。',
],
},
{
key: 'delivery-bind-result',
group: 'delivery-self',
method: 'GET',
path: '/api/client/v1/orders/{order_no}/delivery/bind-result',
title: '查询绑定结果',
summary: '查询绑定状态与角色信息(自建发货页轮询用),未绑定时返回 bound=false',
scope: 'orders:read 或 shipping:read',
pathParams: [{ name: 'order_no', type: 'string', required: true, desc: '平台订单号', example: 'FO20260730000123' }],
queryParams: [{ name: 'bind_uuid', type: 'string', required: true, desc: '发起绑定时返回的绑定凭证', example: 'bind-123' }],
responseExample: `{
"code": 0,
"message": "ok",
"data": {
"bind_uuid": "bind-123",
"bound": true,
"game_account": "4808146277",
"role_name": "巫师哈丁12",
"game_channel": "IOS-微信",
"message": "绑定成功"
}
}`,
responseFields: [
{ name: 'bind_uuid', type: 'string', desc: '绑定凭证' },
{ name: 'bound', type: 'bool', desc: '是否已完成绑定' },
{ name: 'game_account', type: 'string', desc: '玩家编号(已绑定时返回)' },
{ name: 'role_name', type: 'string', desc: '角色名(已绑定时返回)' },
{ name: 'game_channel', type: 'string', desc: '区服渠道(已绑定时返回)' },
{ name: 'message', type: 'string', desc: '状态说明' },
],
notes: [
'用户扫码绑定完成前返回 bound=false,自建页可定时轮询此接口刷新状态。',
'轮询间隔建议 2-3 秒,绑定成功后展示角色信息并引导提交发货。',
],
},
{
key: 'delivery-submit',
group: 'delivery-self',