Files
affiliate_dash/backend/internal/handler/open.go
T

120 lines
4.1 KiB
Go

package handler
import (
"encoding/json"
"time"
"affiliate_dash/internal/pkg/openlog"
"affiliate_dash/internal/pkg/response"
"affiliate_dash/internal/service"
"github.com/gin-gonic/gin"
)
// OpenHandler 皮肤源头开放接口(上游 SourceOpen),基于 FulfillmentOrder 履约模型。
type OpenHandler struct {
fulfillmentSvc *service.FulfillmentService
}
func NewOpenHandler(fulfillmentSvc *service.FulfillmentService) *OpenHandler {
return &OpenHandler{fulfillmentSvc: fulfillmentSvc}
}
// QueryOrder GET /api/open/v1/orders/:order_no
// 上游输入店铺订单号,查询商品与是否可发货
func (h *OpenHandler) QueryOrder(c *gin.Context) {
orderNo := c.Param("order_no")
if orderNo == "" {
orderNo = c.Query("order_no")
}
openlog.Info(c, "query_order start order_no=%s", orderNo)
data, err := h.fulfillmentSvc.QueryOpenOrder(orderNo)
if err != nil {
openlog.Warn(c, "query_order fail order_no=%s err=%s", orderNo, err.Error())
if err.Error() == "订单不存在" {
response.NotFound(c, err.Error())
return
}
response.BadRequest(c, err.Error())
return
}
sku, name, game := "", "", ""
if data.Product != nil {
sku, name, game = data.Product.SKU, data.Product.Name, data.Product.Game
}
openlog.Info(c, "query_order ok order_no=%s status=%s can_ship=%v reason=%q sku=%s name=%s game=%s buyer=%s amount=%d provider_no=%s shipped_at=%v fail_reason=%q game_channel=%s game_uid=%s role_name=%s pay_score=%d",
data.OrderNo, data.Status, data.CanShip, data.CannotShipReason,
sku, name, game, data.BuyerName, data.Amount, data.ProviderOrderNo, data.ShippedAt, data.ShipFailReason,
data.GameChannel, data.GameUID, data.RoleName, data.PayScore,
)
response.OK(c, data)
}
type shipNotifyReq struct {
OrderNo string `json:"order_no" binding:"required"`
ShipStatus string `json:"ship_status" binding:"required"` // success/failed/processing
ProviderOrderNo string `json:"provider_order_no"`
ShippedAt string `json:"shipped_at"` // RFC3339 可选
FailReason string `json:"fail_reason"`
GameChannel *string `json:"game_channel"` // 账号区服(安卓/IOS-微信/QQ)
GameUID *string `json:"game_uid"` // 游戏角色UUID
RoleName *string `json:"role_name"` // 角色名
PayScore *int `json:"pay_score"` // 消耗积分
}
// ShipNotify POST /api/open/v1/orders/ship-notify
// 上游发货后推送结果,同步订单状态
func (h *OpenHandler) ShipNotify(c *gin.Context) {
var req shipNotifyReq
if err := c.ShouldBindJSON(&req); err != nil {
openlog.Warn(c, "ship_notify bind_fail err=%v", err)
response.BadRequest(c, "参数错误:order_no 与 ship_status 必填")
return
}
raw, _ := json.Marshal(req)
openlog.Info(c, "ship_notify start order_no=%s ship_status=%s provider_no=%s shipped_at=%s fail_reason=%q payload=%s",
req.OrderNo, req.ShipStatus, req.ProviderOrderNo, req.ShippedAt, req.FailReason, openlog.Truncate(string(raw), 800),
)
var shippedAt *time.Time
if req.ShippedAt != "" {
t, err := time.Parse(time.RFC3339, req.ShippedAt)
if err != nil {
openlog.Warn(c, "ship_notify bad_shipped_at raw=%s err=%v", req.ShippedAt, err)
response.BadRequest(c, "shipped_at 格式错误,请使用 RFC3339,如 2026-07-20T16:00:00+08:00")
return
}
shippedAt = &t
}
result, err := h.fulfillmentSvc.HandleShipNotify(service.ShipNotifyInput{
OrderNo: req.OrderNo,
ShipStatus: req.ShipStatus,
ProviderOrderNo: req.ProviderOrderNo,
ShippedAt: shippedAt,
FailReason: req.FailReason,
RawPayload: string(raw),
GameChannel: req.GameChannel,
GameUID: req.GameUID,
RoleName: req.RoleName,
PayScore: req.PayScore,
})
if err != nil {
openlog.Warn(c, "ship_notify fail order_no=%s ship_status=%s err=%s",
req.OrderNo, req.ShipStatus, err.Error())
if err.Error() == "订单不存在" {
response.NotFound(c, err.Error())
return
}
response.BadRequest(c, err.Error())
return
}
openlog.Info(c, "ship_notify ok order_no=%s result_status=%s message=%s",
result.OrderNo, result.Status, result.Message)
response.OK(c, result)
}